About

Open Fortress Legacy is a project intended to preserve and maintain the legacy version of the game from 2020.

The Open Fortress development team decided to close the source code to the project. Whether it was to prevent cheating, or forks, Open Fortress is no longer open.

As the 2020 source code was licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, anyone is free to modify and share the code; as long as credit is given.

Download

For players

You can download the game from the main github repository.

For developers

You can download the game, source, and content source all from github.

Credits for the original 2020 game:

Project lead:

  • KaydemonLP
  • Gameplay Coordinators:

  • AgitationSkeleton
  • Stachekip
  • Programming:

  • Alex Episode
  • MaartenS11
  • Rara Cerberus
  • Chrissy
  • Jill Nesbit
  • KaydemonLP
  • Nbc66
  • Avast Antipony
  • Nopey Nope
  • Swox
  • Ficool2
  • Msalinas2877
  • Bots:

  • Deathreus - Reverse Engineering most of TFBots & Halloween Bosses
  • Pelipoika - Additional Reverse Engineering for TFBots
  • sigsegv - Reverse Engineered documentation for TFBots + NextBot
  • ficool2 - Integrating TFBots into Open Fortress and the DM gamemodes etc
  • Voice acting:

  • Stachekip - Mercenary
  • Drew - New Soldier & Engineer Voice Lines
  • EverMatt - New Scout Voicelines
  • Cazsu - TFC Demoman
  • Announcers:

  • Benjamin Rudman
  • Cazsu
  • GetGianni
  • Stachekip
  • Weapon and misc. player sound effects:

  • Stachekip
  • Omniary
  • Cazsu
  • Viewmodel rigging and animations:

  • Polybagel - Mercenary First Person Animations
  • N-Cognito - Mercenary First Person Animations
  • Coolchou Zhao - Mercenary First Person Animations
  • Ficool2 - C_Arm Conversions, Animation Fixes, New Mercenary Gloves, Thirdperson Mercenary animations
  • Hex - Railgun fire & Charge animation, GIB animations
  • KaydemonLP - Concept Animation
  • Character concept art and models:

  • Alaxe - New Mercenary model and textures
  • DrPyspy - Mercenary Model and Concept Art, Early Civilian concept
  • Drew - TFC Spy Model
  • Lena - TFC Soldier Head Concept
  • Square
  • Swanky Swaggernaut
  • Cherry
  • Weapon and cosmetic concepts and modelling:

  • Ficool2
  • DrPyspy
  • Batandy - Tommy Gun
  • Suomimies55
  • Gibus Cat
  • Stachekip
  • Drew
  • Extra Ram
  • Skerion - GIB
  • Overpowered
  • iiboharz - Hardhat
  • Prop and scenary Models & Textures:

  • Boomsta - Vending Machines, Pickup Truck, Cheese Shop Props & Misc
  • ChargingTurnip - Barrel, Generator props, Loaded Crate, Beetle car, Pig, Chair, Desk
  • Ficool2 - Couch
  • NoNotTheMemes - Couch
  • KaydemonLP - SkateBoard
  • Suomimies55 - SkateBoard Textures
  • Richter - Office Textures, Yoda Spray
  • Denied - Powerup sprays
  • Krazy - Vehicles
  • Placeholder TFC Model Ports:

  • Ficool2
  • Gibs, gore and dismemberment effects:

  • Ficool2
  • Populus
  • Particles:

  • FissionMetroid - Stock Particle overhaul, BFG/Nailgun/Railgun/DM Medigun particles
  • KaydemonLP - Lightning Gun Particles/BFG Smoke and flame particles
  • Menu and promotional art:

  • Gibus Cat
  • iiboharz
  • Blamo
  • Denied
  • Main Menu UI Design:

  • KaydemonLP - Original Main Menu & Loading Screen Overhaul, Loadout Screen
  • Chris & PacMania - Font fixes, Main Menu Font Changes, Options Menu Fixes
  • Ficool2 - Xbox 360 UI port
  • Doomgal - Xbox 360 UI banner
  • In Game HUD Elements:

  • KaydemonLP - DM & Bomb Defusal Hud
  • Chris - Polishing and fixes
  • Ficool2 - Invade Gamemode
  • Cbkl - Hud fixes and updates, New DM kills Hud
  • Blamo, Cazsu, Drew - Mercenary & Zombie class portraits
  • Valve.bik Intro:

  • Cazsu
  • MrModez
  • In-game menu logo concept:

  • HDMineFace
  • Final Logo and Icon designs:

  • KaydemonLP
  • Ambient sounds:

  • Omniary (Wiseau)
  • Music:

  • Magnus
  • MrModez
  • Thoopje
  • Cazsu
  • Withered Rose
  • Lena
  • Ranzki
  • Mace
  • Main Menu specific tracks "Bahp!" (based on "Apple Jump" by Dexter Gordon) and "Virtual Proof" by Enrico Bergamini

    www.openfortress.fun website:

  • EmNudge
  • AgitationSkeleton (Placeholder Site)
  • Nbc66 (Placeholder Site)
  • Nopey Nope (Placeholder Site)
  • Gibus Cat & Blamo - Merc Renders & Promo Art
  • Maps:

  • Hambooga - The Bad Place, The Longest Yard, Aerowalk original Blockout
  • DrPyspy - Blood Run, Parley, Push
  • AgitationSkeleton - House of Chthon, The Bad Place, The Dark Zone, Dead Simple, Overkill, Xpress3, Shortwave, Facing Worlds
  • HDMineFace - Legacy, MCTF Splashdown, Greenback, Boxy [Updated Map], Hydro (dm), Shortwave (Layout Adjustments)
  • Fairweather - Pandora
  • Suomimes55 - Congo, DM+CTF Backfort, Boxy, Weapon devtest map, Knoxx, DM Minecraft, DM Bricks
  • Ficool2 - DM Lumberyard, DM Minecraft, DM Bricks, DM CS1.6 Mansion, Weapon devtest map
  • MacD11 - Wiseau, Range, Dead Simple, Grain, Offblast
  • KayDemonLP - DM Harvest, Devtest maps
  • Lena - Cargo, Dark Zone, DM Chestnut
  • Phe - DM Chestnut
  • Boomsta - Sawdust
  • Gibus Cat - Indev DM_2Fort
  • HDMineFace - DM Hydro
  • Bakscratch - DM Watergate, Skate, Bailey
  • PigPig - Knoxx
  • Hex - Skate, Lobster Shore, Knoxx
  • iiboharz - Wiseau, DM 2Fort, DM Ravine, DM Offblast
  • Savva - Hollow, port of CTF Redplanet by Spipper, MCTF Turbine, MCTF Doublecross, MCTF Badlands, Shingle
  • Spipper - CTF Redplanet
  • Muddy - Grain
  • HQDefault - Blood Covenant
  • Charging Turnip - Badworks
  • Suzie🕷Scattersilk - The Badplace new Artpass
  • Ruby - dm_entryway, duel_aerowalk artpass
  • Aichten / Dot.ico
  • White Russian Bear
  • Third party Assets Used with permission:

  • Landfall Assets by Dr. Spud and Nineaxis
  • Borneo Assets by Heyo Cutino
  • Cosmetic Set "Top Fragger" by Drew, Yikes, Makkon and Hotrod McCoolguy
  • Train Models by Freyja
  • Open Fortress - List of community contributors:

  • MegapiemanPHD - dm_deadlock
  • Professor Pootis - dm_cloister
  • comrade commie - dm_golddigger
  • Holey - dm_bloodcovenant updates
  • Nbc66 and PacMania67 - Final DM Scoreboard design
  • Snowy Snowtime - Minimal Mode Fixes
  • Derpster55 - Chainsaw, DM RL kill icons
  • Sn-0W - Merc viewmodel cosmetic models
  • Occune - Russian translation
  • Technochips - French translation
  • The Engineer - Hungarian translation
  • Nival, Arcus Merseneri and Amuno - Italian Translation
  • Amy (@OctoGril1) - Female Merc design + Easter egg drawing on legacy
  • Private Polygon - Player Colored party hat
  • Jan - Linux builds and fixes
  • Solar light - Hud Fixes
  • White Russian Bear
  • Open Fortress - Special thanks:

  • TF2Vintage ( where the bots originally came from, with permission given from Deathreus to utilise them )
  • Trotim (for helping KaydemonLP with programming)
  • Nicknine (for the TF_Port SDK 2013 codebase)
  • Saul Rennison (for proper dynamic shadows using the L4D method)
  • Train (for helping with all language support)
  • Ian "Idolon" Spadin (Arena Byre)
  • The Jabroni Brawl 3 team (for Their Support and being a awesome mod)
  • Obsidian Conflict team & Maestro Fénix (for the grappling hook stuff)
  • Half Life 2 Comunity Edition ( for the original Alien Swarm UI port )
  • tonysergi (for MP Gravity Gun carried objects fix and MP vehicle fix)
  • Secobmod ( for Multiplayer AI fixes )
  • Blixibon ( for Mapbase: better env_projectedtextures, more logic entities etc )
  • TotallyMehis ( for clientside ragdoll cleanup fix )
  • SuperBigBoy (food)
  • EArkham (permission to use sky_outpost_01)
  • Krazy (for Doublecross Snow roof models)